VanderMeer's Wonderbook, Chapter Four: Narrative Design (Continued)
While it is true that a story must be coherent and sensible to readers, it is also true that a story which does not have surprises of one form or another will be rather dull and boring. For a story to work, their must be some agitation to the plot: if everything happens as one would anticipate, there is no point in the piece. Towards that end, VanderMeer presents the concepts of interruption and contamination. These both present ways of imbuing a work with unexpected elements in a way that will shake up the story in exciting and intriguing ways. Interruption is the simpler of the two concepts to understand, and it is largely focused upon the action of the plot itself, as it refers to a moment in the story when an unexpected event intrudes upon the narrative. This can be something unexpected and disconnected from the plot up to this point, such as the arrival of an unexpected guest in the middle of a dinner party, or a sudden accident that shifts the focus. ...